3D modeling is not an easy field in which to create art. The seamless beautiful look of animated characters in video games and movies are completely built out of polygons (or nurbs), an unnatural sort of construction that feels alien when you’re first learning. Susy Oliveira‘s photo sculptures bring the polygonal modeling out of the computer and into real life. Oliveira’s works blend the flat texture and color of photographs with the 3-dimensionality of sculpture to create pieces that play with our perception of image and reality. It certainly take paper craft modeling up a few notches in intensity.
Spotted on enpundit here.
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